Category: Videogames

  • Videogame Jam Session

    Laura, Sandy and Benny b jammin -- pic by Patrico DavilaFor the shameful headstanding scene in my machinima piece Yoga Deathmatch I used something called Gary’s Mod. It allows you to spawn and arrange Half-Life 2 objects really easily, a surreal 3D sketchpad. Immediately it started me thinking how neat it would be to introduce more visually creative people to it, and thanks to Digifest I was able to arrange a “jam session” with a half dozen artists.

    We took clips of the jam in progress and it’s going to be screened this Saturday, as part of dorkArmy’s monthly event at the Gladstone Hotel (Sept. 9, 8pm, $5). They’re bringing their Dance Dance Revolution and Guitar Hero gear (out of the basements and into the bars!) and I always enjoy myself. If you’re not in Toronto, however, you can check out one clip from each of the artists by clicking through. (more…)

  • Hey! Where’d the Games Go?

    We totally posed this.
    I’ve moved them to where they belong — The Cultural Gutter. My new collaborative blog has Guy Leshinski writing about comics, James Schellenberg on science-fiction, and my videogame pieces. Once a week we’ll be featuring a new piece on one of these subjects, and once a month we’ll be having a guest write about another piece of intriguing trash — an artform that’s poo-pooed but nevertheless fascinating.

    Eye, where Guy and I write, was nice enough to do a cover article for the launch, which consisted of a chat between the two of us moderated by Bert “Mastermind” Archer. The incomparably clever Marc Ngui was put to the task of realizing us in our true forms for the cover illo. You can click the little cover to see the whole thing in its subtle-yet-striking glory.