Feb 162012
I got to work with one of my favourite gamemakers, Paolo from Molleindustria. He had an idea for a game depicting the day in the life of a drone pilot.
Now you get to play the newest kind of soldier: one who remotely drops bombs on foreign soil during the day, and at night goes home to his family in the suburbs. In Unmanned, the conflict is internal — the only blood you’ll shed is from shaving cuts. But is there collateral damage in this new way of waging war?
I did the writing for it. We went out to Sundance for its debut, and now you can play it online here.
“Unmanned‘s a sharp satire that highlights how video games can circumvent traditional modes of political discourse.” — Kotaku