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illustration by Michael Cho
  • Will Wright References My Trip To Liberty City

    June 16, 2008

    libertyskin.jpgPretty nuts: that goofy Grand Theft Auto 3 video I made five years ago for my zine has been watched by the guy who designed SimCity, the Sims and the upcoming Spore. He actually mentioned it last week in a rather brilliant-sounding videogames-as-art speech.

    That video (part of my Pleasure Circuit Overload series of vids about videogames) has gotten a ridonkulous amount of attention for what it is and it seems to keeps bumbling into places it doesn’t belong. (CTheory? The New York Times? Whaa…?)

    But just so my head doesn’t inflate too much — I didn’t win the Shuster award for best comics writing I was nominated for last week. My new pal Cecil Castellucci won it for her excellent P.L.A.I.N. Janes graphic novel about a clique of nerdy girls transforming their town with art-terrorism.

    Undeterred, I’m diving into researching and writing a new comics project, Time Management for Anarchists: The Comic. Which is gonna be drawn by Marc Ngui, the genius behind the My Trip avatar skins (pictured below).

    It seems random, but everything in my life connects if you have enough time and graph paper to map it out. (more…)


  • The Shared Self-Publishing Experience

    June 5, 2008

    “Reformed screenwriter”, Steve Barancik, wrote to tell me about his website The Shared Self-Publishing Experience where people post their experiences publishing their own books. You can read accounts in fiction, non-fiction, children, YA, poetry — and if you’ve done it yourself you can contribute your own. A great resource that serves the purpose of promoting self-published authors books as well as sharing information and inspiration.


  • Free Artsy Games Released

    May 18, 2008

    Rosemary Mosco's AlbacrossThe second round of the Artsy Games Incubator went terrific: all five of us ended up with videogames you can download and play: check out Mouse Police, Bungee Fisher, Cupcake Challenge, Albacross, and my own Baby Runs This Mofo.

    It’s a good excuse to interview one of the founding sponsors of the AGI project, Jon Mak, a Toronto game designer who Newsweek dubbed a “wunderkind”. His abstract videogame Everyday Shooter came out for the PS3 and now it’s available on the PC — if you’d like a chance at winning a free copy, leave a comment in response to the MP3 interview I did with him below. In it Jon explains why Guitar Hero is fun despite being a sucky game, that he learns best through failing, how he made ES while working part-time for money thanks to context switch, & how the work gets better the more you take away.

    No Flash? Get the MP3 here.


  • Panels at Wiscon, Feminist SF Conference

    May 18, 2008

    I’ll be at my fave conference all weekend, mixing it up with some of the smartest weirdos around. (more…)


  • Infest Wisely: Now on DVD

    May 7, 2008

    infestdvd-thumb.jpgThe lo-fi sci-fi movie I wrote and co-produced last year is now coming out as a DVD, complete with commentary from all seven directors with DIY no-budget filmmaking tips and tricks. To launch it we’re having a screening at the Royal Cinema, one of the last grand independent theatres in the city, Thurs. May 15th at 9pm (608 College, $10). This’ll be the first time it’s screened in Toronto since the amazing advance screening we did at Innis. There’ll be a q & a with the directors afterwards and as a bonus we’re also showing the premiere of “Luggage”, Craig Macnaughton’s new short. Craig did a great job with the design of the DVD and revamped the Infest Wisely trailer with all the great quotes we got from the media. Check out the official press release and the cover art below. (more…)


  • Link: Conan O’Brien’s Tribute to My Trip

    May 4, 2008

    There was a GTA4 bit recently on Conan O’Brien that made me think the writers might have watched my 2003 My Trip to Liberty City.


  • Selling Your Wares: 16 Tabling Tips

    April 28, 2008

    emilyandlisa-thumb.jpgLocus is a collaboration between two small independent publishers in Melbourne, aduki independent press and Vignette Press, run by Emily and Lisa. They got together to run market stalls (and now also a blog) because they knew doing it with a friend would be more enjoyable than going it alone. They were kind enough to share their advice on selling indie books and zines.

    Doing market stalls probably won’t make you rich or sell a truckload of books. Our best market day ever made about $750, mostly we make a lot less than that. Beer money, really. But even if you don’t sell a lot you’re still spreading the word and marketing your product, which is important in the long run. We learned what kind of markets work for our particular books and what sorts of places just don’t. The only way you can figure this out for yourself is by getting out there and trying different markets. Here’s some tips for running a successful market stall. (more…)


  • What Pulitzer Prize Winners are Reading

    April 17, 2008

    tcafstrip-thumb.jpgMy comic, it appears.

    2008’s Pulitzer Prize winner for fiction, Junot Díaz, was asked what he was reading for pleasure and he named my and Salgood’s graphic novel Therefore Repent! “It’s completely nuts,” he said, which is pretty close to what the Quill and Quire guy said (“unhinged”). Seems there’s a literary consensus on that. When my reader poll came out in favour of Lilith being actually daemonic and not just crazy, I committed to doing something over-the-top fantastical in contrast to my more muted stuff — nice to hear it’s working for people. Junot sounds like my kinda booknerd!

    In other flattering news, I’ve been nominated for the Joe Shuster Outstanding Canadian Comic Book Writer award. Unlike some of the other talent there with a dozen or so comics to their name, I have only TR! and one other strip that appeared in the Beguiling-produced Comic Festival. You can read it on Salgood’s site.

    Also: Chicago launch of Therefore Repent! next month!


  • Chicago Launch for Therefore Repent!

    April 17, 2008

    En route to my favourite SF convention Wiscon, I’m doing a launch/signing at my favourite zine store Thurs. May 22, 7pm: Quimby’s. (more…)


  • Panel on Writing Genre Fiction

    April 12, 2008

    I’m moderating a panel on writing and publishing genre fiction at the library with Emily Pohl-Weary (Strange Times at Western High), Kristyn Dunnion (Big Big Sky) and Paul Hong (Your Love is Murder, or The Case of the Mangled Pie). (more…)


  • Hang Out With Game Makers

    April 8, 2008

    hangout.jpgThe last round of the Artsy Games Incubator was really good — we had a longer run (meeting weekly for six weeks) than the first round, and we all ended up making videogames worth showing. So we’re doing an open house at the Mobile Experience Lab at 52 McCaul St. (3rd floor) on Wed. April 23rd at 7pm, where there’ll be short presentations of the games we made using accessible tools. It’s a great time to find out more about future rounds of the AGI, and we’re also inviting people in the indie games community at large to bring their games-in-progress to demo — and no, you don’t have to identify as an artist. Admission: a game-in-progress, or a snack for the snack table. For a taste of what’s to come, check out some of the screenshots below.
    (more…)


  • Strange Grange

    March 31, 2008

    Jennie hunts the wild camera. For those who’ve attributed my recent silence to Sidney, she’s only part of the cause. I’ve also been doing a gig for OCAD recently — The Mobile Experience Lab was looking to showcase some of the cell phone technologies they’d developed over the past two years in public spaces. I started as a consultant on narrative and then I was kept on to implement the scenarios I’d written. It was a lot of fun working with a bunch of talented folk to figure out how to make these whimsical and odd things happen on John Street. They’re hoping to launch it this summer, funding and situation willing. [UPDATE: They didn’t.] Below is some documentation we got during the alpha and beta testing. (more…)


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Jim Munroe

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